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to find out about other work by the artists, follow the bold links, click on the Gallery in the menu for more images GRENNAN & SPERANDIO | JO LEWINGTON | JIL MOORE | HAFSAH NAIB | JOE RICHARDSON | WILLIAM TITLEY | ANDREW WILSON 
GRENNAN & SPERANDIO ( the geographic network )
Specific Gravity 2008
Well known for their work with groups of the public, often culminating in comic books; more recently Simon Grennan and Christopher Sperandio have been exploring the mediums of painting and sculpture – with a twist. For this project they visited places in Manchester that we described as significant by people who organise aspects of Community Network for Manchester, to attempt to feel for themselves what these places are like and to make paintings based on these feelings. The final series of oil paintings were produced by renderers upon the artists’ instructions.
JO LEWINGTON ( learning, skills and employment network )  digital film 15' Cheetham Hill August 2008
With a background in fine art textiles, Jo Lewington is interested in our experiences of time, space and movement. This interest led to a video study of manufacturing work, made in collaboration with workers in a local factory. By focusing on detail of movement and on the visceral experience of work, Lewington invites us to consider our individual position within the wider networks of which we are a part.
JIL MOORE ( transport network and children and young people network )  Slapstick, a Triptych (Curly Larry Mo) 2008
Jil Moore often uses photography and found objects in her work. She decided to look at transport and in particular the rush hour. She also considered the experience of children and young people pool in her thinking about city travel. But Moore is also looking at Transport from an inner world perspective – are we individuals or are we part of a collective consciousness led by the systems around us?
HAFSAH NAIB ( culture networks )  TV 2008
Hafsah Naib is an artist who works with photographic and video media, installation and performance. She is concerned with the usefulness of the artist's role in society and considers the relationship of things in the production of work. She often works with diverse groups, from members of the public to young children in school, to distill ideas about how things come to exist as truth or knowledge and how things are known or learnt. Her own process is rigorous; "who am I, what am I doing, and what does it mean?" are concerns for Hafsah as she works from what exists, to create an art that is about and embodies her relation to things. For this work she takes the TV set as a cultural icon and explores the relationship between the TV set and its owner.
JOE RICHARDSON ( structures )

Socio-Organi-Gram of CN4M and its Environs 2008
Jo Richardson uses a range of media including sculptural and light forms with text and interventions to explore ideas about power. Being an artist is a constant process of re-assessing, questioning and interrogating ideas. Richardson has carried out an in depth investigation of how the network operates. Using diagrammatic images, commonly found in their literature and used in social research, biology and astronomy, he is using diagrams as a basis for an installation of drawings that show his process of working out.
WILLIAM TITLEY ( sustainable communities network )
 Monument 2008
In William’s work he often looks at regeneration issues with local communities, sometimes borrowing the language and imagry of the regeneration industry. For this project, he has taken an iconic image – the galvanised steel dustbin and reinvented its form based on his thoughts whilst attending the sustainable communities network meetings.
ANDREW WILSON ( CN4M – culture, safety and health inequalities networks, and cross-overs )  The Connections - a board game 2008
Wilson’s work as an artist and writer who uses technological media – text messaging and the internet - has found that ‘social capital’ was not easy to map. It seems to be much more suited to analogue processes and face to face meetings. As a result, his work has developed not as an online project as originally anticipated, but as a board game, that attempts to demonstrate the way that contacts and networks operate and how a structure like CN4M can help when community projects meet a dead end.
The game Connections has been developed from the results of a survey carried out with CN4M and in collaboration with visual artist Trae England,
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